Console Functions
Console Print
<void> rconsoleprint(<string> message)
Prints message into the console. rconsoleprint also supports colors.
Example
rconsoleprint('@@RED@@')
rconsoleprint('this is red')
Console output

Colors
| Color | Code |
|---|---|
| Black | @@BLACK@@ |
| Blue | @@BLUE@@ |
| Green | @@GREEN@@ |
| Cyan | @@CYAN@@ |
| Red | @@RED@@ |
| Magenta | @@MAGENTA@@ |
| Brown | @@BROWN@@ |
| Light Gray | @@LIGHT_GRAY@@ |
| Color | Code |
|---|---|
| Dark Gray | @@DARK_GRAY@@ |
| Light Blue | @@LIGHT_BLUE@@ |
| Light Green | @@LIGHT_GREEN@@ |
| Light Cyan | @@LIGHT_CYAN@@ |
| Light Red | @@LIGHT_RED@@ |
| Light Magenta | @@LIGHT_MAGENTA@@ |
| Yellow | @@YELLOW@@ |
| White | @@WHITE@@ |
Console Info
<void> rconsoleinfo(<string> message)
Prints message into the console, with a info text before it.
Console Warn
<void> rconsolewarn(<string> message)
Prints message into the console, with a warning text before it.
Console Error
<void> rconsoleerr(<string> message)
Prints message into the console, with a error text before it.
Console Clear
<void> rconsoleclear(<void>)
Clears the console.
Console Name
<void> rconsolename(<string> title)
Sets the currently allocated console title to title.
Console Input
<string> rconsoleinput(<void>)
Yields until the user inputs information into their console. Returns the input they put in.
Console Input Async
<string> rconsoleinputasync(<void>)
Yields until the user inputs information into their console. Returns the input they put in. Same as rconsoleinput.
Print Console
<void> printconsole(<string> message, <int> red, <int> green, <int> blue)
Prints message into the internal and integrated console with RGB value. To view the internal console, enable Internal UI in the Options menu and when in-game press INSERT on your keyboard. The integrated console can be found in the new synapse UI.